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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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eee9e3cd9aef82ae7dde5bcacde2fd1e2d472cf7
godot/platform/macos/export
History
bruvzg 104258c5c5 [macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
..
codesign.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
codesign.h
Style: Cleanup header guards for consistency
2022-09-26 13:51:17 +02:00
export_plugin.cpp
[macOS export] Add support for Xcode notarytool.
2022-12-07 13:01:12 +02:00
export_plugin.h
Windows icon export improvements.
2022-11-18 19:42:07 +02:00
export.cpp
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 20:48:33 -07:00
export.h
…
lipo.cpp
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
lipo.h
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
macho.cpp
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
macho.h
Fix macOS export plugin build without regex module.
2022-10-13 08:54:50 +03:00
plist.cpp
[macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
plist.h
[macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
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