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ef3eecd34ec5b58f140a77e5c2bb336bec83dfdc
godot/platform/android/export
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ArchercatNEO 00a791f04e Use temp dirs instead of cache dirs for export
Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
..
export_plugin.cpp
Use temp dirs instead of cache dirs for export
2024-12-08 12:07:17 +00:00
export_plugin.h
Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors.
2024-11-13 08:16:12 +02:00
export.cpp
Merge pull request #97992 from Nikitf777/android-sdk-path
2024-11-18 09:23:42 -06:00
export.h
…
godot_plugin_config.cpp
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
godot_plugin_config.h
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
gradle_export_util.cpp
Fix Android boot splash and gradle build issue
2024-11-18 21:12:22 +05:30
gradle_export_util.h
Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors.
2024-11-13 08:16:12 +02:00
logo.svg
Style: Optimize .svg files with svgo
2024-06-23 08:15:19 -05:00
run_icon.svg
Style: Optimize .svg files with svgo
2024-06-23 08:15:19 -05:00
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