Files
godot/platform/macos
Thaddeus Crews 74578fa41a Merge pull request #118767 from bruvzg/pref_lcs
[macOS/iOS/Windows] Add method to get full list of user preferred locales and use it for the editor locale selection.
2026-06-19 12:05:59 -05:00
..
2026-05-18 15:39:24 +03:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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