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godot/scene
Juan Linietsky efb1f7d76b Implement Skew in Node2D
Skew is x-axis only, because it must be bidirectionally convertible to a 2x3 matrix, but you can subtract it  to the rotation to get the effect on y-axis
2020-05-01 13:38:04 -03:00
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2020-05-01 13:38:04 -03:00
2020-04-02 13:38:00 +02:00
2020-04-02 13:38:00 +02:00
2020-04-28 15:19:49 +02:00