This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
effceee6ea3b1bcc185897b96cc30fb8d08e9599
godot
/
modules
/
gdnative
T
History
Juan Linietsky
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
...
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
..
godot
Expose Dictionary::next to GDNative
2017-07-15 23:02:19 +02:00
api_generator.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
api_generator.h
renamed dlscript module to gdnative
2017-04-09 21:07:53 +02:00
config.py
Finish implementation of GDnative builtins bindings
2017-05-19 23:28:15 +02:00
gdnative.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
gdnative.h
Better user expirence with external text editors.
2017-06-27 12:55:16 +08:00
godot.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
godot.h
[GDNative] added GDN_EXPORT macro for libraries
2017-06-18 01:16:10 +02:00
register_types.cpp
renamed dlscript module to gdnative
2017-04-09 21:07:53 +02:00
register_types.h
renamed dlscript module to gdnative
2017-04-09 21:07:53 +02:00
SCsub
renamed dlscript module to gdnative
2017-04-09 21:07:53 +02:00