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f02a040d48bc53ce8d90085b809db9a66c6ff2de
godot/main
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Hugo Locurcio f02a040d48 Define a default minimum window size to workaround rendering issues
The minimum window size can still be set to `Vector2(0, 0)` in a script
if needed.

This closes #37242.
2021-08-22 08:19:49 +02:00
..
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
Tweak the editor splash screen color to better match the default theme
2021-03-17 22:57:35 +01:00
main_timer_sync.cpp
Rename iterations_per_second to physics_ticks_per_second
2021-08-11 02:37:02 +02:00
main_timer_sync.h
Rename iterations_per_second to physics_ticks_per_second
2021-08-11 02:37:02 +02:00
main.cpp
Define a default minimum window size to workaround rendering issues
2021-08-22 08:19:49 +02:00
main.h
Add project setting for agile input event flushing
2021-08-13 11:45:50 +02:00
performance.cpp
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
performance.h
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
SCsub
Fix new black style check failures in various files.
2020-08-21 16:51:30 +01:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 14:06:22 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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