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f18aa00e8505439c1afc3dc0eb309429a88cf4de
godot/platform
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A Thousand Ships f18aa00e85 Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
..
android
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
ios
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
linuxbsd
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
macos
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
web
Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-10-08 17:23:33 +02:00
windows
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
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