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f20c00a9351a6a6151bc0a0dafdb5fbfc4fcd42b
godot
/
modules
/
navigation
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Aaron Franke
4e6efd1b07
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
..
config.py
…
godot_navigation_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
godot_navigation_server.h
…
nav_map.cpp
Use is_equal_approx in more places
2021-07-21 00:32:37 -04:00
nav_map.h
…
nav_region.cpp
…
nav_region.h
…
nav_rid.h
…
nav_utils.h
…
navigation_mesh_editor_plugin.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
navigation_mesh_editor_plugin.h
…
navigation_mesh_generator.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
navigation_mesh_generator.h
…
register_types.cpp
…
register_types.h
…
rvo_agent.cpp
…
rvo_agent.h
…
SCsub
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