Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions 1 Packages Projects Releases 2 Wiki Activity
Files
f21053e4ef3cef8ca00c8a408871c8ea652da924
godot/editor/file_system
T
History
Lukas Tenbrink c9249346c4 Change HashSet copy constructor from implicit to explicit.
2026-02-16 23:10:33 +01:00
..
dependency_editor.cpp
Change List copy constructor from implicit to explicit.
2026-01-30 18:58:42 +01:00
dependency_editor.h
feat(dependency_editor): add sort button and text filter to the dependency editor dialog
2026-01-27 20:31:04 -03:00
editor_file_system.cpp
Change HashSet copy constructor from implicit to explicit.
2026-02-16 23:10:33 +01:00
editor_file_system.h
Reworked EditorQuickOpenDialog to use UIDs internally and validate resource validity on init fixing issues when files are moved or removed.
2026-01-17 18:30:00 +01:00
editor_paths.cpp
Use ProjectSettings functions instead of hard-coded folder name in tests
2025-10-24 20:24:50 -07:00
editor_paths.h
…
file_info.cpp
…
file_info.h
…
SCsub
…
Powered by Gitea Version: 1.26.1 Page: 1197ms Template: 15ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API