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f2367e078200dadddc00a2738ba7efbe1b1403bf
godot/tests
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Yuri Rubinsky b6e06038f8 Merge pull request #70396 from jainl28patel/VisualShader-unit-test
2022-12-26 15:13:56 +03:00
..
core
Added the possibility to define a default value in ProjectSettings.get_setting(), which is used when no setting is set.
2022-12-21 19:49:57 +01:00
data
File: Re-add support to skip CR (\r) in File::get_as_text
2022-08-01 00:40:35 +02:00
python_build
Add GPUParticles to the OpenGL3 renderer.
2022-11-14 23:28:25 -08:00
scene
Add unit test for VisualShader
2022-12-26 16:52:07 +05:30
servers
Fix String::word_wrap() for long words
2022-12-16 13:18:57 +08:00
create_test.py
Add a Python script to create new test suites more quickly
2022-08-20 14:41:05 +02:00
SCsub
Remove unused legacy tests
2022-04-07 00:38:44 +02:00
test_macros.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
test_macros.h
Fix key mapping changes when moving from macOS to other platform
2022-09-07 18:45:35 +02:00
test_main.cpp
Merge pull request #70396 from jainl28patel/VisualShader-unit-test
2022-12-26 15:13:56 +03:00
test_main.h
…
test_tools.h
…
test_utils.cpp
Rename String plus_file to path_join
2022-08-29 19:38:13 -05:00
test_utils.h
…
test_validate_testing.h
Replace Quaternion Euler constructor with from_euler method
2022-11-01 09:28:12 -05:00
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