Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
f3bcd5f8dd36c4ce384f00a03650f71dce5c4de6
godot/modules/csg
History
Rémi Verschelde 878adb22b7 Merge pull request #37717 from qarmin/world_fix
Change non-existent World to World3D
2020-05-04 16:37:40 +02:00
..
doc_classes
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
icons
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
config.py
Merge pull request #37436 from akien-mga/doc-node-renames
2020-03-30 20:32:11 +02:00
csg_gizmos.cpp
Rename all gizmo classes, using the 4.0 node names.
2020-04-07 10:02:18 +02:00
csg_gizmos.h
Rename all gizmo classes, using the 4.0 node names.
2020-04-07 10:02:18 +02:00
csg_shape.cpp
Merge pull request #37717 from qarmin/world_fix
2020-05-04 16:37:40 +02:00
csg_shape.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
csg.cpp
[Core] Rename linear_interpolate to lerp
2020-04-29 04:02:49 -04:00
csg.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
register_types.cpp
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.5 Page: 595ms Template: 23ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API