Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
f48aeeeeefa73d4c6e58ee2934eaf16bc0408df0
godot/scene
T
History
Rémi Verschelde 92d25e62f7 Merge pull request #37353 from bruvzg/fix_editor_font
Fix default editor font.
2020-03-27 15:45:31 +01:00
..
2d
Open sub-windows as embedded if the OS does not support them
2020-03-26 15:49:43 +01:00
3d
Refactored input, goes all via windows now.
2020-03-26 15:49:39 +01:00
animation
Fixed IK rotation issue
2020-03-24 10:06:24 +01:00
audio
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
debugger
Added a Window node, and made it the scene root.
2020-03-26 15:49:38 +01:00
gui
Add macOS DisplayServer implementation.
2020-03-26 16:24:05 +01:00
main
Fix default editor font.
2020-03-27 14:13:01 +02:00
resources
Fix various -Wmaybe-uninitialized (#37352).
2020-03-27 13:57:20 +01:00
register_scene_types.cpp
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
scene_string_names.h
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
Powered by Gitea Version: 1.26.1 Page: 269ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API