Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
f4eef287f927e6286516484fbb0be52a2c044131
godot/modules/mono/glue
T
History
Aaron Franke bea7d61fd9 Improve the Vector2 rotated code in C#
2020-10-06 15:57:47 -04:00
..
GodotSharp
Improve the Vector2 rotated code in C#
2020-10-06 15:57:47 -04:00
arguments_vector.h
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
base_object_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
collections_glue.cpp
Add concatenation support and a new ctor to Godot.Collections.Array
2020-09-12 18:15:24 -04:00
gd_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
glue_header.h
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
nodepath_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
rid_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
scene_tree_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
string_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
string_name_glue.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
Powered by Gitea Version: 1.26.1 Page: 193ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API