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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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f70ccbca52b6cec97c684e73d953b4ced4ba9fa1
godot/scene
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Michael Alexsander f70ccbca52 Make Camera2D's editor helper code only be compiled on editor builds
2021-03-01 14:05:45 -03:00
..
2d
Make Camera2D's editor helper code only be compiled on editor builds
2021-03-01 14:05:45 -03:00
3d
Fix crash in GIProbe::bake
2021-02-28 20:09:55 +00:00
animation
Tween: Add null check for target object
2021-02-24 13:37:55 +01:00
audio
Don't fade out after pausing unless stream is running
2021-02-18 20:39:08 -08:00
debugger
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
gui
Merge pull request #46563 from pycbouh/graph-edit-hide-minimap-properly
2021-03-01 17:26:50 +01:00
main
SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_from_editor, which is also used by "Duplicate" function of the SceneTreeDock
2021-02-28 17:19:01 +01:00
resources
Merge pull request #46539 from Chaosus/vs_fix_return
2021-03-01 09:44:20 +01:00
register_scene_types.cpp
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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