Files
godot/scene
Dale Williams f71ee5e009 Alter Camera3D FOV bounds error conditions from between 1 and 179 inclusive to between 0 and 180 exclusive.
This is to allow for vertical viewing angles of less than one, for virtual broadcast productions and real world lens matching. Most 40x sports broadcast lenses have a sub one degree vertical viewing angle, as do most zoom lenses with extenders. At present Godot cannot be used for a good deal of virtual production / sports AR scenarios.

Tested on 4.6, no attempt made to change the editor hint as it remains sensible for most use cases.
2026-03-06 09:23:30 +10:00
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