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f769e13c5ef8b8a0df681f4febff42c05ab05009
godot/modules/mono/glue
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Michael Alexsander Silva Dias 92342690f7 Rename "Log*()" functions to "Push*()" in C#
2018-10-31 15:40:38 -03:00
..
Managed
Rename "Log*()" functions to "Push*()" in C#
2018-10-31 15:40:38 -03:00
base_object_glue.cpp
Fix/workaround for issue #21667
2018-09-12 03:24:08 +02:00
base_object_glue.h
Fix/workaround for issue #21667
2018-09-12 03:24:08 +02:00
collections_glue.cpp
Mono: Fix not creating generic Array or Dictionary where expected
2018-09-27 00:11:31 +02:00
collections_glue.h
Mono: Fix not creating generic Array or Dictionary where expected
2018-09-27 00:11:31 +02:00
gd_glue.cpp
Rename "Log*()" functions to "Push*()" in C#
2018-10-31 15:40:38 -03:00
gd_glue.h
Cleanup of c# api files and bindings generator
2018-09-12 03:23:45 +02:00
glue_header.h
Cleanup of c# api files and bindings generator
2018-09-12 03:23:45 +02:00
nodepath_glue.cpp
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
2018-10-06 23:00:18 +02:00
nodepath_glue.h
Cleanup of c# api files and bindings generator
2018-09-12 03:23:45 +02:00
rid_glue.cpp
Mono: Fix crash on NodePath/RID disposal during Godot shutdown
2018-10-06 23:00:18 +02:00
rid_glue.h
Cleanup of c# api files and bindings generator
2018-09-12 03:23:45 +02:00
string_glue.cpp
Cleanup of c# api files and bindings generator
2018-09-12 03:23:45 +02:00
string_glue.h
Cleanup of c# api files and bindings generator
2018-09-12 03:23:45 +02:00
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