Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
f86e6115d980cfe0d094d2f4f2b76ed94006d1fa
godot/platform
History
Fredia Huya-Kouadio f86e6115d9 Automatically pick the Android sdk path using environment variables
2023-11-01 07:36:16 -07:00
..
android
Automatically pick the Android sdk path using environment variables
2023-11-01 07:36:16 -07:00
ios
Use "version" project setting as macOS/iOS "short_version" fallback.
2023-10-20 19:31:08 +03:00
linuxbsd
TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently
2023-10-27 12:23:39 -04:00
macos
[macOS] Fallback to native OpenGL renderer if ANGLE initialization failed. Remove platform specific renderer config values from docs.
2023-10-21 22:09:35 +03:00
web
Revert to proxy_to_pthread=no as default
2023-10-23 08:45:45 -04:00
windows
Add error messages to the native menu and file dialogs callback.
2023-10-14 18:10:39 +03:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
…
Powered by Gitea Version: 1.24.5 Page: 2562ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API