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f8d72ba78345eadbe5cbb152832cbf7d7c2bfb30
godot
/
modules
/
navigation_2d
/
2d
History
A Thousand Ships
f8d72ba783
[Navigation 2D] Fix sign of cross product
...
Regression from splitting the servers. Also replaces the method for getting the triangle area.
2025-09-23 14:55:17 +02:00
..
godot_navigation_server_2d.cpp
Fix flipped clipper2 ifdef
2025-07-23 19:54:23 +02:00
godot_navigation_server_2d.h
Fix: make nav_map_2d uses rasterizer cell scale options in 2d navigation settings
2025-06-21 16:51:17 +02:00
nav_base_iteration_2d.h
Change 2D navigation region and link updates to an async process
2025-06-11 00:51:02 +02:00
nav_map_builder_2d.cpp
Fix path post-processing edgecentered
2025-08-01 15:06:30 +02:00
nav_map_builder_2d.h
Rename nav_2d namespace to Nav2D to match Nav3D
2025-05-12 16:59:53 -07:00
nav_map_iteration_2d.h
Change 2D navigation region and link updates to an async process
2025-06-11 00:51:02 +02:00
nav_mesh_generator_2d.cpp
Emit changed signal after baking navigation mesh
2025-04-02 16:54:48 +02:00
nav_mesh_generator_2d.h
…
nav_mesh_queries_2d.cpp
[Navigation 2D] Fix sign of cross product
2025-09-23 14:55:17 +02:00
nav_mesh_queries_2d.h
Add navigation path query parameter limits
2025-06-13 14:42:26 +02:00
nav_region_builder_2d.cpp
Fix path post-processing edgecentered
2025-08-01 15:06:30 +02:00
nav_region_builder_2d.h
Change 2D navigation region and link updates to an async process
2025-06-11 00:51:02 +02:00
nav_region_iteration_2d.h
Change 2D navigation region and link updates to an async process
2025-06-11 00:51:02 +02:00