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godot/platform
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Stuart Carnie aae3370fcd macOS: Support vsync when embedding OpenGL processes
Closes #106379
2025-05-20 09:39:13 +10:00
..
android
Update to the AAB directory layout
2025-05-19 10:50:43 -07:00
ios
Fix empty lines being added for errors with no script backtrace
2025-05-05 13:27:21 +02:00
linuxbsd
Merge pull request #106251 from ArchercatNEO/wayland-cursor-shape
2025-05-16 10:29:02 -05:00
macos
macOS: Support vsync when embedding OpenGL processes
2025-05-20 09:39:13 +10:00
web
[Web] Always return 0 for OS::get_process_id()
2025-05-16 15:46:34 -04:00
windows
Exclude RD creation test functions from templates
2025-05-15 10:12:38 +02:00
platform_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
register_platform_apis.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
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