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f9dc62b26570afd4e035db1d7a40fdee61ba92f7
godot/drivers/d3d12
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bruvzg 628c81d2d9 [DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 15:23:18 +03:00
..
d3d12_godot_nir_bridge.h
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
d3d12ma.cpp
SCons: Add proper MinGW support to D3D12 deps install script
2024-02-23 22:13:22 +01:00
rendering_context_driver_d3d12.cpp
Add optional driver workaround to RenderingDevice for Adreno 6XX.
2024-05-13 10:20:31 -03:00
rendering_context_driver_d3d12.h
clang-tidy: Enforce modernize-use-nullptr
2024-03-12 10:59:53 -05:00
rendering_device_driver_d3d12.cpp
[DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 15:23:18 +03:00
rendering_device_driver_d3d12.h
[DisplayServer] Add method to check if window transparency is supported and enabled.
2024-05-23 15:23:18 +03:00
SCsub
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-26 20:43:18 +02:00
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