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f9fc77bbe474e33967dfde69a2efa442f465fae2
godot/scene
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Rémi Verschelde c1ad74d4c3 Merge pull request #78579 from aaronfranke/col-poly-obj-name
Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
2023-06-23 00:06:09 +02:00
..
2d
Merge pull request #78579 from aaronfranke/col-poly-obj-name
2023-06-23 00:06:09 +02:00
3d
Merge pull request #78579 from aaronfranke/col-poly-obj-name
2023-06-23 00:06:09 +02:00
animation
Use get_node_or_null when null checks are present
2023-06-10 13:22:56 +02:00
audio
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
2023-02-17 14:06:55 +01:00
debugger
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
gui
Use cached saturation for color picker when value is 0
2023-06-21 15:18:20 -07:00
main
Re-add mouse_focus-nullcheck
2023-06-22 21:58:19 +02:00
resources
Merge pull request #78490 from clayjohn/GLES3-particles-subemit
2023-06-22 21:02:38 +02:00
theme
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property_utils.cpp
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property_utils.h
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register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
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scene_string_names.cpp
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scene_string_names.h
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SCsub
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