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fbc5f1ecfb60e0a08614d0fb2d78db6b61532145
godot/platform
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Juan Linietsky d279d060e1 Merge pull request #5077 from RandomShaper/improve-android-build
Improve Android build
2016-07-10 13:57:17 -03:00
..
android
Merge pull request #5077 from RandomShaper/improve-android-build
2016-07-10 13:57:17 -03:00
bb10
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
haiku
Fixed building for latest Haiku nightlies.
2016-06-29 15:40:25 -04:00
iphone
added "arch" parameter, made iphone use it to build isim
2016-06-23 07:41:54 +02:00
javascript
Pass mouse position to Input singleton in web export
2016-07-08 20:09:25 +02:00
osx
OSX export: Default to fat format, make it an enum
2016-07-09 00:46:10 +02:00
server
Fixed iCCp chunk in pngs
2016-06-22 21:13:29 +02:00
windows
Merge pull request #5525 from SuperUserNameMan/window_get_latin_kb_variant
2016-07-10 12:41:05 -03:00
winrt
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
2016-06-25 10:41:23 -03:00
x11
line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage.
2016-07-09 14:56:08 -03:00
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