Files
godot/servers/rendering/renderer_rd/effects
Stuart Carnie 0b561521fe Rendering: Remove compute_list_add_barrier before compute_list_end
`compute_list_add_barrier` ends and begins a new compute list with the
same state, so calling this immediately before `compute_list_end` is
redundant, and ends up creating empty compute encoders in Metal.
2026-05-05 06:41:06 +10:00
..
2026-03-18 10:41:59 +01:00
2026-03-17 20:11:01 +01:00
2025-11-18 12:24:09 +01:00