Files
godot/servers
clayjohn 7465455079 Fix material overlay overriding shadow casting logic
Material overlay should only cast a shadow if it can cast a shadow and
the instance can cast a shadow
2022-10-07 10:15:39 -07:00
..
2022-03-09 13:59:03 +01:00
2022-09-20 22:20:11 +02:00
2022-09-20 22:20:11 +02:00
2022-09-20 22:20:11 +02:00