Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
fc02605b497727913922d873eb7bd36d73aa00a9
godot/platform
History
Rémi Verschelde 1b2e09355e SCons: Disable server platform as it does not build
See #8361. [ci skip]
2017-10-17 07:56:04 +02:00
..
android
export onBackPress for Android Module
2017-10-15 10:35:13 +05:30
haiku
Drop unusued LEGACYGL_ENABLED check
2017-10-13 00:18:04 +02:00
iphone
Sign iOS dylibs before packaging
2017-10-16 10:35:58 +07:00
javascript
Merge pull request #12010 from eska014/jseval
2017-10-11 22:36:52 +02:00
osx
Use binary names instead of absolute paths in calls to OS::execute.
2017-10-13 16:45:24 +02:00
server
SCons: Disable server platform as it does not build
2017-10-17 07:56:04 +02:00
uwp
OS::execute can now read from stderr too when executing with a pipe
2017-10-03 15:09:04 -03:00
windows
Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073)
2017-10-14 15:41:57 +07:00
x11
Use binary names instead of absolute paths in calls to OS::execute.
2017-10-13 16:45:24 +02:00
Powered by Gitea Version: 1.24.5 Page: 251ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API