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fc0bfbb33b671ea03168d6cb39b83e0a3fb13c53
godot
/
scene
T
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Juan Linietsky
7946066577
Merge pull request
#49471
from nekomatata/body-state-sync-callback
...
Clean physics direct body state usage in 2D and 3D physics
2021-08-31 14:30:17 -03:00
..
2d
Merge pull request
#49471
from nekomatata/body-state-sync-callback
2021-08-31 14:30:17 -03:00
3d
Merge pull request
#49471
from nekomatata/body-state-sync-callback
2021-08-31 14:30:17 -03:00
animation
Fix AnimationBlendTree reset on resource loading
2021-08-26 09:07:13 -07:00
audio
Do all audio mixing in the AudioServer
2021-08-27 10:41:57 -07:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Merge pull request
#30391
from KoBeWi/hiding_children
2021-08-29 19:36:30 -03:00
main
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
2021-08-30 00:54:38 +02:00
resources
Revert " Improve collision generation usability in the new 3D scene import workflow."
2021-08-30 11:30:36 -03:00
register_scene_types.cpp
Merge pull request
#51908
from bruvzg/msdf_fonts2
2021-08-27 08:51:37 -07:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00