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fc572669ded72a4e1844ccae6e7a2a58cdebaa14
godot/modules/noise
T
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kobewi 6f86914f55 Cleanup _validate_property() implementations
2026-02-23 15:05:25 +01:00
..
doc_classes
Fix miscellaneous oddities around the class reference (part 5)
2025-06-06 15:21:25 +02:00
editor
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
icons
Rework icons of noise-related classes
2025-04-05 18:45:49 +03:00
tests
Don't right-align escaped newlines, e.g. for #define. This has previously led to long diffs in the commit history.
2026-02-04 19:31:28 +01:00
config.py
…
fastnoise_lite.cpp
Cleanup _validate_property() implementations
2026-02-23 15:05:25 +01:00
fastnoise_lite.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
noise_texture_2d.cpp
Cleanup _validate_property() implementations
2026-02-23 15:05:25 +01:00
noise_texture_2d.h
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
noise_texture_3d.cpp
Use actual class names in resource type hints
2026-01-29 21:07:56 +01:00
noise_texture_3d.h
Remove extraneous includes from texture.h.
2025-10-10 18:39:16 +02:00
noise.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
noise.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
register_types.cpp
…
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
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