Files
godot/servers
Manuel Moos fc7333433b Remove redundant thread sync counter draw_pending
The functions that used it already use a threadsafe FIFO queue
to communicate between threads and a sync to have the main thread
wait for the render thread.

Fixes #35718
2021-03-21 14:45:38 +01:00
..
2021-01-01 20:19:21 +01:00
2021-02-18 11:23:34 -03:00
2021-03-05 21:48:20 +00:00
2020-04-09 15:33:01 +10:00