Files
godot/drivers
Praytic fc955fa89f Enable MSAA support for all non-web platforms
MSAA support is built into GLES3 core, eliminating the need to check for GL_EXT_framebuffer_multisample, which was necessary only in GLES2 due to the lack of inherent multisample framebuffer support. This commit corrects an oversight from GLES2-based code, ensuring compatibility with GLES3 where multisampling is natively supported without extensions.
2024-09-01 18:26:49 -07:00
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2024-04-30 16:26:42 +03:00
2024-08-29 15:58:59 +03:00