Files
godot/scene
Pawel Lampe fcd26b8841 Fix navmesh baking
- improved mesh data calculation from standalone static colliders so that no
  VisualServer calls are performed - and thus no VS mutexes need to
  be locked in case of on-thread baking
- improved the same for GridMap's static colliders
2022-04-08 21:01:59 +02:00
..
2022-04-06 14:34:37 +03:00
2022-03-09 18:39:13 +01:00
2022-04-06 14:34:37 +03:00
2022-04-06 14:34:37 +03:00
2022-04-08 21:01:59 +02:00