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fcfbc1d541b664e4b9517474658e47476ecff034
godot
/
servers
/
rendering
/
dummy
/
storage
T
History
LuoZhihao
63c124fa45
Expose
RS.mesh_surface_update_index_region
...
And `mesh_surface_get_format_index_stride`
2025-06-05 19:35:59 +08:00
..
light_storage.cpp
…
light_storage.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
material_storage.cpp
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
material_storage.h
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
mesh_storage.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
mesh_storage.h
Expose
RS.mesh_surface_update_index_region
2025-06-05 19:35:59 +08:00
particles_storage.h
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-08 21:39:12 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
texture_storage.cpp
…
texture_storage.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
utilities.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
utilities.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00