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fd3a9b340dea58d2f73dbeb50e80de5d8d17a809
godot/core/debugger
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StarryWorm 3cb2d376f8 Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
..
debugger_marshalls.cpp
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
debugger_marshalls.h
Remove empty constructors and destructors from core/
2025-11-17 20:09:05 +01:00
engine_debugger.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
engine_debugger.h
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
engine_profiler.cpp
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
engine_profiler.h
Style: Convert *.gen.inc to *.gen.h
2026-02-05 19:47:56 -06:00
local_debugger.cpp
Add support for --ignore-error-breaks to LocalDebugger
2026-02-26 19:25:48 +01:00
local_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger_peer.cpp
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
remote_debugger_peer.h
Core: Add UNIX domain socket support
2025-09-26 05:46:19 +10:00
remote_debugger.cpp
Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
remote_debugger.h
Get rid of all unnecessary class_db.h includers
2026-03-04 17:40:05 -05:00
script_debugger.cpp
Inline static variables (part 1)
2025-04-29 18:10:44 +02:00
script_debugger.h
Remove empty constructors and destructors from core/
2025-11-17 20:09:05 +01:00
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