Files
godot/platform/windows
Thaddeus Crews 4d1bdd7209 Merge pull request #113225 from LanzaSchneider/disable-prefer-high-performance-gpu
Windows: Make GPU preference symbols configurable at build time
2026-06-23 07:01:08 -05:00
..
2026-05-18 15:39:24 +03:00
2026-05-13 10:51:51 +03:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation