Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
fe4c8e387b36a7ee4b931142004bd342d173cf8f
godot/scene
T
History
Rémi Verschelde 933cf114d8 Merge pull request #42872 from dreamsComeTrue/better-camera2d-zoom
Fix camera2d zoom when set to zero (affine_invert: Condition ' det == 0 ' is true)
2020-12-17 08:56:37 +01:00
..
2d
Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition ' det == 0 ' is true.)
2020-12-16 23:42:12 +01:00
3d
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
animation
Remove connect *_compat methods
2020-12-05 17:56:47 -05:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
Merge pull request #44412 from DanielZTing/rename
2020-12-16 14:16:28 +01:00
main
Rename neighbour in Control to neighbor
2020-12-15 16:42:21 -06:00
resources
Reimplement skeletons and blend shapes
2020-12-16 14:32:04 -03:00
register_scene_types.cpp
Rename the TextureProgress node to TextureProgressBar
2020-12-14 21:35:13 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
scene_string_names.h
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.26.1 Page: 514ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API