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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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fe65d7aa7b5863d3473f16618fdae67c7b623757
godot/scene
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Gilles Roudière fe65d7aa7b Make terrain painting not change neighbors centers bits
2022-10-20 14:47:45 +02:00
..
2d
Make terrain painting not change neighbors centers bits
2022-10-20 14:47:45 +02:00
3d
Make some Image methods static
2022-10-14 14:34:15 +02:00
animation
Connect signal animation_removed to its proper method
2022-10-10 18:39:49 -05:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
gui
Fix undo redo not adjusting TextEdit viewport to caret
2022-10-16 19:30:03 +01:00
main
Expose Viewport::get_screen_transform to GDScript
2022-10-15 23:37:59 +02:00
resources
Make terrain painting not change neighbors centers bits
2022-10-20 14:47:45 +02:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 08:53:10 -07:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
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