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godot/editor/icons/Camera3DDarkBackground.svg
Hugo Locurcio d823a69237 Always use a dark background for 3D editor overlays even with light theme
This results in better readability against mixed-color backgrounds,
as what you see in the 3D editor doesn't change depending on your editor theme.

This also tweaks the viewport zoom/speed label for better readability
by using a bold font and thicker outline.
2025-11-18 02:28:27 +01:00

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/noahbackus/godot/raw/commit/fe7a8363df91b2fc819249925f02a5bcf9f1f4b0/editor/icons/Camera3DDarkBackground.svg