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godot/scene
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Camille Mohr-Daurat adafc509f3 Merge pull request #52132 from nekomatata/fix-physics-process-delta
Fix delta passed in _physics_process
2021-08-26 11:27:38 -07:00
..
2d
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
3d
Port recent move_and_slide fixes to 3D
2021-08-24 11:30:01 -07:00
animation
Fix AnimationBlendTree reset on resource loading
2021-08-26 09:07:13 -07:00
audio
Implement NativeExtension pointer arguments
2021-08-23 19:58:40 -03:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Fix misspelled "overriden"
2021-08-26 01:44:01 +08:00
main
Merge pull request #52132 from nekomatata/fix-physics-process-delta
2021-08-26 11:27:38 -07:00
resources
Fix misspelled "overriden"
2021-08-26 01:44:01 +08:00
register_scene_types.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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