This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
ff8050efda18ffc76bb0414cbca237a94fe06f6c
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
T
History
Rémi Verschelde
6f9c0aa40d
Merge pull request
#93630
from BastiaanOlij/scene_data_projection_correction
...
Make RenderSceneData take projection correction into account
2024-07-09 00:03:14 +02:00
..
render_forward_clustered.cpp
Merge pull request
#93630
from BastiaanOlij/scene_data_projection_correction
2024-07-09 00:03:14 +02:00
render_forward_clustered.h
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
…