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ff8050efda18ffc76bb0414cbca237a94fe06f6c
godot/servers/rendering/renderer_rd/forward_clustered
T
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Rémi Verschelde 6f9c0aa40d Merge pull request #93630 from BastiaanOlij/scene_data_projection_correction
Make RenderSceneData take projection correction into account
2024-07-09 00:03:14 +02:00
..
render_forward_clustered.cpp
Merge pull request #93630 from BastiaanOlij/scene_data_projection_correction
2024-07-09 00:03:14 +02:00
render_forward_clustered.h
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
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