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ff8050efda18ffc76bb0414cbca237a94fe06f6c
godot/servers/rendering/renderer_rd/forward_mobile
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Bastiaan Olij 6ed6212949 Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
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render_forward_mobile.cpp
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
render_forward_mobile.h
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
scene_shader_forward_mobile.cpp
Fix shader error on mobile when using LIGHT_VERTEX
2024-05-04 11:02:05 -07:00
scene_shader_forward_mobile.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
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