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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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ffaced87a652109bf150f2680b666a8602d04103
godot/scene
History
Josh Grams ffaced87a6 RigidBody2D: rename apply_impulse(pos) to offset.
2016-04-24 04:36:51 -04:00
..
2d
RigidBody2D: rename apply_impulse(pos) to offset.
2016-04-24 04:36:51 -04:00
3d
BoneAttachments now position themselves instantly during bind.
2016-04-15 11:32:10 +01:00
animation
animation_started signal to AnimationPlayer
2016-04-14 17:19:20 +02:00
audio
tiny fix to loop restart (#4358)
2016-04-18 08:16:46 +02:00
gui
Setting to change line number color
2016-04-08 20:11:16 +01:00
io
remove trailing whitespace
2016-03-09 00:00:52 +01:00
main
Keep editable instances data when replacing tree root node
2016-04-12 20:49:43 +02:00
resources
Merge pull request #4302 from Anarchid/gridmap-navmesh
2016-04-20 21:12:35 +02:00
register_scene_types.cpp
remove trailing whitespace
2016-03-09 00:00:52 +01:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
animation_started signal to AnimationPlayer
2016-04-14 17:19:20 +02:00
scene_string_names.h
animation_started signal to AnimationPlayer
2016-04-14 17:19:20 +02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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