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ffc3ef86778f486823bedf66cc5a937fc09abe6a
godot/scene
History
Andrea Catania ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
2018-02-19 20:59:57 +01:00
..
2d
Update an outdated method name in error message
2018-02-07 12:32:05 +09:00
3d
Fix inconsistencies and typos in argument names
2018-02-01 16:47:20 +01:00
animation
Remove duplicate "autoplay" property
2018-01-25 16:17:35 +02:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Fix wrong property type for fixed icon size in ItemList
2018-02-03 10:02:27 +01:00
main
Remove obsolete Viewport _update_rect() code
2018-01-18 22:37:45 +01:00
resources
Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
2018-02-19 20:59:57 +01:00
register_scene_types.cpp
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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