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Grisu2
This is a C++11 implementation of the Grisu2 algorithm for converting floating-point numbers to decimal strings.
The Grisu2 algorithm is by Florian Loitsch, based on the work of Robert G. Burger and R. Kent Dybvig:
- https://dl.acm.org/doi/10.1145/1806596.1806623 [1] Loitsch, "Printing Floating-Point Numbers Quickly and Accurately with Integers", Proceedings of the ACM SIGPLAN 2010 Conference on Programming Language Design and Implementation, PLDI 2010
- https://dl.acm.org/doi/10.1145/231379.231397 [2] Burger, Dybvig, "Printing Floating-Point Numbers Quickly and Accurately", Proceedings of the ACM SIGPLAN 1996 Conference on Programming Language Design and Implementation, PLDI 1996
The original C implementation is by Florian Loitsch:
The implementation simplified and adapted to JSON and C++11 by Daniel Lemire as part of simdjson:
The grisu2.h
file is the same as to_chars.cpp
but with godot.patch
applied to it, with the following changes:
- Simplify namespaces to just be one
grisu2
namespace. - Rename functions to ensure their names are unique.
- Make
to_chars
handle both float and double types instead of just double. - Remove the trailing
.0
logic to match Godot's existingString::num_scientific
behavior.