Merge pull request #116351 from bruvzg/onecore_emopick

[Windows] Use OneCore/WinRT emoji picker when available.
This commit is contained in:
Thaddeus Crews
2026-04-07 18:21:48 -05:00
4 changed files with 121 additions and 14 deletions
+1 -1
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@@ -82,7 +82,7 @@ env.Depends(res_obj, "#core/version_generated.gen.h")
env.add_source_files(sources, common_win)
env_winrt = env.Clone()
tts_sources = ["tts_windows.cpp", "tts_driver_sapi.cpp"]
tts_sources = ["tts_windows.cpp", "tts_driver_sapi.cpp", "winrt_utils.cpp"]
if env["winrt"]:
if not env_winrt.msvc:
if "-std=gnu++17" in env_winrt["CXXFLAGS"]:
+16 -13
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@@ -36,6 +36,7 @@
#include "os_windows.h"
#include "tts_windows.h"
#include "wgl_detect_version.h"
#include "winrt_utils.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
@@ -4062,24 +4063,26 @@ Key DisplayServerWindows::keyboard_get_label_from_physical(Key p_keycode) const
}
void DisplayServerWindows::show_emoji_and_symbol_picker() const {
// Send Win + Period shortcut, there's no non-WinRT public API.
if (!WinRTUtils::try_show_onecore_emoji_picker()) {
// Send Win + Period shortcut.
INPUT input[4] = {};
input[0].type = INPUT_KEYBOARD; // Win down.
input[0].ki.wVk = VK_LWIN;
INPUT input[4] = {};
input[0].type = INPUT_KEYBOARD; // Win down.
input[0].ki.wVk = VK_LWIN;
input[1].type = INPUT_KEYBOARD; // Period down.
input[1].ki.wVk = VK_OEM_PERIOD;
input[1].type = INPUT_KEYBOARD; // Period down.
input[1].ki.wVk = VK_OEM_PERIOD;
input[2].type = INPUT_KEYBOARD; // Win up.
input[2].ki.wVk = VK_LWIN;
input[2].ki.dwFlags = KEYEVENTF_KEYUP;
input[2].type = INPUT_KEYBOARD; // Win up.
input[2].ki.wVk = VK_LWIN;
input[2].ki.dwFlags = KEYEVENTF_KEYUP;
input[3].type = INPUT_KEYBOARD; // Period up.
input[3].ki.wVk = VK_OEM_PERIOD;
input[3].ki.dwFlags = KEYEVENTF_KEYUP;
input[3].type = INPUT_KEYBOARD; // Period up.
input[3].ki.wVk = VK_OEM_PERIOD;
input[3].ki.dwFlags = KEYEVENTF_KEYUP;
SendInput(4, input, sizeof(INPUT));
SendInput(4, input, sizeof(INPUT));
}
}
String DisplayServerWindows::_get_keyboard_layout_display_name(const String &p_klid) const {
+68
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@@ -0,0 +1,68 @@
/**************************************************************************/
/* winrt_utils.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "winrt_utils.h"
#include "core/typedefs.h"
#ifdef WINRT_ENABLED
GODOT_GCC_WARNING_PUSH
GODOT_GCC_WARNING_IGNORE("-Wnon-virtual-dtor")
GODOT_GCC_WARNING_IGNORE("-Wctor-dtor-privacy")
GODOT_GCC_WARNING_IGNORE("-Wshadow")
GODOT_GCC_WARNING_IGNORE("-Wstrict-aliasing")
GODOT_CLANG_WARNING_PUSH
GODOT_CLANG_WARNING_IGNORE("-Wnon-virtual-dtor")
#include <winrt/Windows.Foundation.Metadata.h>
#include <winrt/Windows.UI.Input.h>
#include <winrt/Windows.UI.ViewManagement.Core.h>
GODOT_GCC_WARNING_POP
GODOT_CLANG_WARNING_POP
using namespace winrt::Windows::Foundation::Metadata;
using namespace winrt::Windows::UI::ViewManagement::Core;
bool WinRTUtils::try_show_onecore_emoji_picker() {
if (ApiInformation::IsApiContractPresent(L"Windows.Foundation.UniversalApiContract", 7)) { // Windows 10, 1809+
return CoreInputView::GetForCurrentView().TryShow(CoreInputViewKind::Emoji);
}
return false;
}
#else
bool WinRTUtils::try_show_onecore_emoji_picker() {
return false;
}
#endif
+36
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@@ -0,0 +1,36 @@
/**************************************************************************/
/* winrt_utils.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
class WinRTUtils {
public:
static bool try_show_onecore_emoji_picker();
};