Merge pull request #118257 from YeldhamDev/gdb_fixes_improvements
Fix/improve the pretty print for GDB
This commit is contained in:
@@ -34,7 +34,11 @@ class GodotStringNamePrinter:
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self.value = value
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def to_string(self):
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return self.value["_data"]["name"]["_cowdata"]["_ptr"]
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data = self.value["_data"]
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if data == 0:
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return ""
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return '"%s"' % data["name"]["_cowdata"]["_ptr"].string()
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# Hint that the object is string-like.
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def display_hint(self):
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@@ -47,7 +51,25 @@ class GodotStringPrinter:
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self.value = value
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def to_string(self):
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return self.value["_cowdata"]["_ptr"]
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value = self.value["_cowdata"]["_ptr"]
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if int(value) == 0:
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return ""
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result = '"'
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i = 0
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while True:
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cp = int((value + i).dereference())
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# End found, we're done.
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if cp == 0 or cp > 0x10FFFF:
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break
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result += chr(cp)
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i += 1
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result += '"'
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return result
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# Hint that the object is string-like.
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def display_hint(self):
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@@ -64,29 +86,33 @@ class GodotVectorPrinter:
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# The offsets are constants on the C++ side, optimized out, so not accessible to us.
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# I'll just hard code the observed values and hope they are the same forever.
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# See core/templates/cowdata.h
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SIZE_OFFSET = 8
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DATA_OFFSET = 16
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SIZE_OFFSET = 16
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DATA_OFFSET = 32
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# Figures out the number of elements in the vector.
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def get_size(self):
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cowdata = self.value["_cowdata"]
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if cowdata["_ptr"] == 0:
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if not cowdata["_ptr"]:
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return 0
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else:
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# The ptr member of cowdata does not point to the beginning of the
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# cowdata. It points to the beginning of the data section of the cowdata.
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# To get to the length section, we must back up to the beginning of the struct,
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# then move back forward to the size.
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# cf. CowData::_get_size
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ptr = cowdata["_ptr"].cast(gdb.lookup_type("uint8_t").pointer())
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return int((ptr - self.DATA_OFFSET + self.SIZE_OFFSET).dereference())
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# The ptr member of cowdata does not point to the beginning of the
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# cowdata. It points to the beginning of the data section of the cowdata.
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# To get to the length section, we must back up to the beginning of the struct,
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# then move back forward to the size.
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# cf. CowData::_get_size
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ptr = cowdata["_ptr"].cast(gdb.lookup_type("uint8_t").pointer())
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count = int((ptr - self.DATA_OFFSET + self.SIZE_OFFSET).dereference())
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# Cap it, to avoid infinite loops if uninitialized.
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return min(1024, count)
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# Lists children of the value, in this case the vector's items.
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def children(self):
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# Return nothing if ptr is null.
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ptr = self.value["_cowdata"]["_ptr"]
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if ptr == 0:
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if int(ptr) == 0:
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return
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# Yield the items one by one.
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for i in range(self.get_size()):
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yield str(i), (ptr + i).dereference()
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@@ -102,14 +128,48 @@ class GodotVectorPrinter:
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VECTOR_REGEX = re.compile("^Vector<.*$")
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# Printer for Godot LocalVector variables.
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class GodotLocalVectorPrinter:
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def __init__(self, value):
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self.value = value
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# Lists children of the value, in this case the vector's items.
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def children(self):
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# Return nothing if data is null.
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data = self.value["data"]
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if data == 0:
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return
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# Yield the items one by one. Capping it, to avoid infinite loops if uninitialized.
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for i in range(min(1024, self.value["count"])):
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yield str(i), (data + i).dereference()
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def to_string(self):
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return "%s [%d]" % (self.value.type.name, self.value["count"])
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# Hint that the object is array-like.
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def display_hint(self):
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return "array"
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LOCAL_VECTOR_REGEX = re.compile("^LocalVector<.*$")
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# Tries to find a pretty printer for a debugger value.
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def lookup_pretty_printer(value):
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if value.type.name == "StringName":
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return GodotStringNamePrinter(value)
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if value.type.name == "String":
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return GodotStringPrinter(value)
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if value.type.name and VECTOR_REGEX.match(value.type.name):
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return GodotVectorPrinter(value)
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if value.type.name:
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if VECTOR_REGEX.match(value.type.name):
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return GodotVectorPrinter(value)
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if LOCAL_VECTOR_REGEX.match(value.type.name):
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return GodotLocalVectorPrinter(value)
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return None
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