Fixed ui_accept problem. It's possible now to make a custom ui_accept action event and pull it.
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@@ -148,6 +148,7 @@ void BaseButton::_input_event(InputEvent p_event) {
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update();
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}
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} break;
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case InputEvent::ACTION:
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case InputEvent::JOYSTICK_BUTTON:
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case InputEvent::KEY: {
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