GDScript: Replace incorrect usage of GD_ERR_BREAK

This commit is contained in:
Danil Alexeev
2026-04-07 14:19:54 +03:00
parent ee713ccb7c
commit 25ef403c8e
+4 -1
View File
@@ -3813,7 +3813,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
int globalname_idx = _code_ptr[ip + 2];
GD_ERR_BREAK(globalname_idx < 0 || globalname_idx >= _global_names_count);
const StringName *globalname = &_global_names_ptr[globalname_idx];
GD_ERR_BREAK(!GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname));
if (unlikely(!GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname))) {
err_text = vformat(R"(Trying to access non-existent autoload singleton "%s".)", *globalname);
OPCODE_BREAK;
}
GET_VARIANT_PTR(dst, 0);
*dst = GDScriptLanguage::get_singleton()->get_named_globals_map()[*globalname];