Merge pull request #34259 from timothyqiu/validate-texture-32982

Fixes crash after set_piece_texture with invalid texture
This commit is contained in:
Rémi Verschelde
2019-12-11 08:41:29 +01:00
committed by GitHub
+1
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@@ -1333,6 +1333,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
ERR_FAIL_COND(p_texture == this);
ERR_FAIL_COND(p_texture.is_null());
ERR_FAIL_INDEX(p_idx, pieces.size());
pieces.write[p_idx].texture = p_texture;
};