Merge pull request #72334 from tbxMb/conv-ext-shader

Allow .gdshader files in 3to4 conversion
This commit is contained in:
Rémi Verschelde
2023-02-02 10:32:36 +01:00
+1 -1
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@@ -2404,7 +2404,7 @@ Vector<String> ProjectConverter3To4::check_for_files() {
directories_to_check.append(current_dir.path_join(file_name) + "/");
} else {
bool proper_extension = false;
if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj"))
if (file_name.ends_with(".gd") || file_name.ends_with(".shader") || file_name.ends_with(".gdshader") || file_name.ends_with(".tscn") || file_name.ends_with(".tres") || file_name.ends_with(".godot") || file_name.ends_with(".cs") || file_name.ends_with(".csproj"))
proper_extension = true;
if (proper_extension) {