Fix node list with Add Node Here
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@@ -359,7 +359,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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break;
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}
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if (reset_create_dialog) {
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if (reset_create_dialog && !p_confirm_override) {
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create_dialog->set_base_type("Node");
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reset_create_dialog = false;
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}
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