Merge pull request #119982 from jrouwe/119926

JoltPhysics: Change ConeTwistJoint3D to use cone shaped limits
This commit is contained in:
Thaddeus Crews
2026-06-02 17:39:09 -05:00
@@ -78,7 +78,6 @@ JPH::Constraint *JoltConeTwistJoint3D::_build_swing_twist(JPH::Body *p_jolt_body
constraint_settings.mPosition2 = to_jolt_r(p_shifted_ref_b.origin);
constraint_settings.mTwistAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_X));
constraint_settings.mPlaneAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_Z));
constraint_settings.mSwingType = JPH::ESwingType::Pyramid;
if (p_jolt_body_a == nullptr) {
return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);