Merge pull request #119982 from jrouwe/119926
JoltPhysics: Change ConeTwistJoint3D to use cone shaped limits
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@@ -78,7 +78,6 @@ JPH::Constraint *JoltConeTwistJoint3D::_build_swing_twist(JPH::Body *p_jolt_body
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constraint_settings.mPosition2 = to_jolt_r(p_shifted_ref_b.origin);
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constraint_settings.mTwistAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_X));
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constraint_settings.mPlaneAxis2 = to_jolt(p_shifted_ref_b.basis.get_column(Vector3::AXIS_Z));
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constraint_settings.mSwingType = JPH::ESwingType::Pyramid;
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if (p_jolt_body_a == nullptr) {
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return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);
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